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The inside story of how Oblivion Remastered caused immense worry, then sublime relief, for the industrious devs behind mod megaproject, Skyblivion

You may remember that for years before its official unveiling and subsequent Beyonce Drop onto Game Pass, the official Oblivion Remaster was the subject of much industry speculation.

Rumours swirled for years about this mysterious project, at one point believed to be a full-blown remake with ‘Soulslike combat’ (heaven forbid). And nobody took more notice of those pervasive reports more than, perhaps, the Skyblivion team: the ambitious project over a decade in the making that is re-imagining every inch of Oblivion in the Skyrim engine.

In the modding scene mini-documentary published today by our very own video team, we get a glimpse into the rollercoaster of emotions felt by Skyblivion devs as a potential rival project – commissioned by Bethesda themselves – threatened the relevancy of their own fan-made game.

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Watch the Eurogamer documentary here.Watch on YouTube

“It was not set in stone whether it was a ‘remake’ or a ‘remaster’, so we were concerned” recalls Dee Keyes, Skyblivion’s former world designer. However, the mood changed upon Oblivion Remastered’s release: “it was a huge relief because we realised ‘oh, they’re doing something completely different’. They’re doing a very faithful remaster, and we were going for something more remade from the ground up”.